Skip to content
← Back to job listings

美术总监[美术团队] Art Director [Art Team]

育碧中国 · 四川省·成都市

External listingFull-time7 months ago

About The Role

About the Role

The Art Director plays a pivotal role in shaping and maintaining the visual identity of the game. This position ensures that all artistic elements meet the highest standards of quality and consistency while aligning with the game’s technical requirements. Acting as a creative visionary and strategic leader, the Art Director guides a specific art team (e.g. concept, visual effects), fosters innovation, and drives collaboration across disciplines. By setting clear artistic benchmarks and introducing cutting-edge practices, the Art Director transforms ideas into visually compelling experiences that resonate with players and elevate the overall production value.

美术总监在塑造与维护游戏视觉标识中扮演核心角色。该岗位需确保所有美术元素符合最高品质标准与一致性要求,同时契合游戏技术规范。作为创意愿景规划者与战略领导者,美术总监需指导特定美术团队(如概念设计、视觉特效团队),推动创新并促进跨部门协作。通过制定清晰的美术基准、引入前沿实践,美术总监将创意转化为具备视觉感染力的体验,以触达玩家并提升整体产品价值。

What you’ll do

Art Direction & Visual Benchmark

  • o Understand and apply the art direction of the project, communicate the artistic vision and style guide to the local team.
  • o Ensure consistency of visual identity across all art production.

Team Leadership

  • o Lead and mentor local concept design and visual effects team, fostering creativity and collaboration, and development of strong artistic skills.
  • o Provide constructive feedback and coaching to strength art team core competency to improve artistic quality and production efficiency.

Production Oversight

  • o Establish artistic benchmarks and references for asset production.
  • o Conduct quality reviews of art team to ensures unified and high-quality standards delivery.
  • o Collaborate with animation, technical team to align art with gameplay and technical constraints.

Innovation & Standards

  • o Stay ahead of industry trends and integrate new technologies to enhance production quality and efficiency.
  • o Set best practices and sustainable solutions for anticipated artistic and technical challenges.

Communication

  • o Act as the primary voice of the art team in major production meetings.
  • o Maintain transparent progress reporting to stakeholders.
  • 美术指导与视觉基准
  • o 理解并落地项目美术指导方向,向本地团队传达艺术愿景与风格规范。
  • o 确保全流程美术产出的视觉标识一致性。
  • 团队管理
  • o 领导并培养本地概念设计与视觉特效团队,激发创意、促进协作,提升团队美术专业能力。
  • o 提供建设性反馈与指导,强化美术团队核心竞争力,以提升美术品质与生产效率。
  • 生产监督
  • o 制定美术资产制作的基准与参考规范。
  • o 对美术团队产出进行质量评审,确保交付物符合统一的高品质标准。
  • o 与动画、技术团队协作,使美术内容匹配玩法设计与技术约束。
  • 创新与标准建设
  • o 紧跟行业趋势,整合新技术以提升生产质量与效率。
  • o 制定最佳实践与可持续方案,应对预期的美术及技术挑战。
  • 沟通协调
  • o 在核心项目会议中作为美术团队的主要发言人。
  • o 向项目干系人提供透明的进度汇报。

Qualifications

  • Extensive experience in game art production, including at least 2 years in a lead or director role.
  • Strong understanding of 3D art pipelines, technical constraints, and game engines.
  • Proficiency in 2D and 3D software tools and asset creation processes.
  • Excellent documentation, communication, and collaboration skills.
  • Deep knowledge of visual trends and industry-standard tools.
  • Passion for video game art and market awareness.
  • 具备丰富的游戏美术制作经验,含至少 2 年美术主管或总监级岗位经验。
  • 深入理解 3D 美术管线、技术约束与游戏引擎逻辑。
  • 熟练掌握 2D/3D 美术软件工具及资产创建流程。
  • 具备出色的中英文文档撰写、沟通与协作能力。
  • 深谙视觉潮流与行业标准工具。
  • 热爱游戏美术,具备市场洞察力。

This is an external listing. JobSpring does not represent or verify the employer. Report this listing