Adjunct Faculty DAT
UNIVERSITY OF SILICON VALLEY · University of Silicon Valley - SAN JOSE, CA 95134-1617
About The Role
## Description
**Summary**
Transfer knowledge including theory, practical skills, methods, and techniques. Impart practical application of principles, techniques, and software. Other aspects of teaching include; supervision of instructional activities, instructional management, curriculum and course development; and creation of teaching and instructional materials.
**Duties and Responsibilities**
- Teach one or more classes per trimester
- Collaborate with the department director and faculty in curriculum implementation, student support, and continuous program improvement
- Ensure curriculum and syllabi are up to date and all classes have relevant materials for the degree program
- Maintain regular office hours outside of instructional time
- Participate in department meetings and student success initiatives
- Participate in course and program learning assessment
- Maintain industry knowledge
- Other duties and related projects as assigned
- Maintain teaching and learning skills by attending faculty development sessions and events
## Qualifications
**Education:**
Master’s Degree preferred in a Related Field or Bachelor’s Degree with equivalent experience. Bachelor’s degree is only acceptable with extensive industry experience.
**Experience:**
- Minimum of 3 years of professional experience working as a professional in the audio industry
- Teaching experience in an academic or professional setting is preferred
- Experience working with industry-standard audio software such as Pro Tools, Logic Pro, or similar DAWs for creating sound design, music production, or audio mixing for games, film, or interactive media
- Proficient in audio recording, audio editing, audio mixing, and sound synthesis
**The following experience is a plus but not required:**
- Knowledge of audio implementation within game engines such as Unreal Engine and Unity, and/or middleware like Wwise or FMOD, for interactive audio in games and other media.
- Familiarity with game engine audio pipelines, including integration of spatial audio, real-time effects, and adaptive sound design.
**Skills:**
- Ability and willingness to discern and meet the needs of students
- Ability to learn new programs
- Demonstrated excellent communication skills
- Ability to establish interpersonal rapport and relate to individuals from a wide range of backgrounds and cultures
- Ability to work with others in a collegial and productive manner
**EEO Statement**
USV is an Equal Employment Opportunity & Americans with Disabilities Act institution. We value diversity, strive for a more unified campus where all people are valued, treated fairly, and possess a sense of belonging. USV encourages minorities, women, veterans, and persons with disabilities to apply.
**Working conditions**
This job operates in a classroom environment with extensive people interaction. Classes may be scheduled at night, during the day, as well as on weekends.
**Physical requirements**
While performing the duties of this job, the employee is regularly required to talk or hear and use a telephone. The employee frequently is required to sit for long periods; use hands and reach with hands and arms for such activities as keyboarding.
*This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities are subject to change at any time.*
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