Skip to content
← Back to job listings

Adjunct Faculty DAT

UNIVERSITY OF SILICON VALLEY · University of Silicon Valley - SAN JOSE, CA 95134-1617

External listingpart-timeover 1 year ago

About The Role

## Description

**Summary**

Transfer knowledge including theory, practical skills, methods, and techniques. Impart practical application of principles, techniques, and software. Other aspects of teaching include; supervision of instructional activities, instructional management, curriculum and course development; and creation of teaching and instructional materials.

**Duties and Responsibilities**

  • Teach one or more classes per trimester
  • Collaborate with the department director and faculty in curriculum implementation, student support, and continuous program improvement
  • Ensure curriculum and syllabi are up to date and all classes have relevant materials for the degree program
  • Maintain regular office hours outside of instructional time
  • Participate in department meetings and student success initiatives
  • Participate in course and program learning assessment
  • Maintain industry knowledge
  • Other duties and related projects as assigned
  • Maintain teaching and learning skills by attending faculty development sessions and events

## Qualifications
**Education:**
Master’s Degree preferred in a Related Field or Bachelor’s Degree with equivalent experience. Bachelor’s degree is only acceptable with extensive industry experience.
**Experience:**

  • Minimum of 3 years of professional experience working as a professional in the audio industry
  • Teaching experience in an academic or professional setting is preferred
  • Experience working with industry-standard audio software such as Pro Tools, Logic Pro, or similar DAWs for creating sound design, music production, or audio mixing for games, film, or interactive media
  • Proficient in audio recording, audio editing, audio mixing, and sound synthesis

**The following experience is a plus but not required:**

  • Knowledge of audio implementation within game engines such as Unreal Engine and Unity, and/or middleware like Wwise or FMOD, for interactive audio in games and other media.
  • Familiarity with game engine audio pipelines, including integration of spatial audio, real-time effects, and adaptive sound design.

**Skills:**

  • Ability and willingness to discern and meet the needs of students
  • Ability to learn new programs
  • Demonstrated excellent communication skills
  • Ability to establish interpersonal rapport and relate to individuals from a wide range of backgrounds and cultures
  • Ability to work with others in a collegial and productive manner

**EEO Statement**

USV is an Equal Employment Opportunity & Americans with Disabilities Act institution. We value diversity, strive for a more unified campus where all people are valued, treated fairly, and possess a sense of belonging. USV encourages minorities, women, veterans, and persons with disabilities to apply.

**Working conditions**

This job operates in a classroom environment with extensive people interaction. Classes may be scheduled at night, during the day, as well as on weekends.

**Physical requirements**

While performing the duties of this job, the employee is regularly required to talk or hear and use a telephone. The employee frequently is required to sit for long periods; use hands and reach with hands and arms for such activities as keyboarding.

*This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities are subject to change at any time.*

This is an external listing. JobSpring does not represent or verify the employer. Report this listing