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Engine Programmer

Larian Studios · Warsaw, Poland

External listingfull-time7 days ago

About The Role

Join the team that brought you Baldur’s Gate 3 and Divinity: Original Sin 2 as an Engine Programmer. In this role, you will work on all aspects of engine development, with a focus on animation-related systems. You will write performant, robust, and maintainable code, debug and optimize code, and contribute to code reviews, testing, and documentation. You should have a strong passion for making high-quality games, experience with data-driven development, and knowledge of modern hardware. This is a full-time, on-site role requiring a Bachelor's or Master's degree in computer science or software engineering and 3+ years of game development experience.

  • Contribuer au développement de l'ensemble du moteur, en particulier aux systèmes liés à l'animation.
  • Écrire un code performant, robuste et maintenable, et optimiser le code pour atteindre les objectifs de qualité et de performance.
  • Participer activement à la conception et à la production du moteur, ainsi qu'aux outils ou systèmes de gameplay.
  • Proficiency in C++
  • Multithreading should be second nature
  • Experience with a wide range of CPU and GPU profiling tools
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Passion for making and playing great games,
  • Experience with data-driven development
  • Knowledge of modern hardware
  • Upper-intermediate English
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
  • 3+ years of game development experience
  • Bachelor's / Master's degree in computer science or software engineering
  • Experience with modern graphics API's (Vulkan, D3D12, GNM, ...)
  • Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...)
  • Experience with SIMD programming
  • Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • Experience with networking / multiplayerTrack record of major contributions to shipped games

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