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Staff Design Engineer
Miro · United Kingdom
About The Role
Join Miro, the leading online collaborative whiteboard platform. As a Staff Design Engineer, you will be at the forefront of shaping the core interaction layer of the canvas, enhancing multiplayer experiences, and defining the role of AI in a visual, multiplayer space. You will collaborate closely with product designers, engineers, PMs, and researchers, and your work will have a significant impact on the entire product and design organization.
- Own the core interaction layer of the canvas, responsiveness, rendering, input handling, and spatial transitions, working on the things users feel before they name.
- Design and build the multiplayer moments that make working alongside someone in Miro feel genuinely different from working alone: presence, cursors, conflict, and co-creation.
- Define what it means to have an AI collaborator in a visual, multiplayer space — shaping how AI outputs land on the canvas, how suggestions feel without being intrusive, and how generative results become part of a team's work.
- Fluency in React, TypeScript, and CSS, you have strong architectural opinions that come from shipping, not reading
- Experience designing AI experiences, you understand the difference between putting a text input on a page and designing around probabilistic, latent AI outputs
- Experience designing real-time multiplayer systems: you've thought about presence, conflict, and co-authorship as UX problems, not just engineering ones
- Deep craft in motion and timing, easing curves, transition timing, hover states, and frame budgets are as deliberate for you as layout decisions
- Systems thinking across a large product surface, you connect patterns, design with awareness of implications elsewhere, and contribute to coherence
- Hands-on experience with canvas and graphics technologies: WebGL, Canvas API, SVG, and complex layout systems
- Experience with streaming APIs, structured outputs, and the UX patterns that make probabilistic systems feel reliable and worth trusting
- The instinct to prototype in code first: you reach for the browser before Figma when exploring a new interaction, and you're fast enough that prototyping doesn't feel like a cost
- The ability to influence the quality of work around you, through written communication, mentorship, and setting standards that others build on
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