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Graduate Engineer

PlayStation · Ireland

External listingtemporaryabout 2 months ago

About The Role

Join our team as a Graduate Engineer and help create and improve tools in the PlayStation SDK used by game developers worldwide. This is a 12-month fixed-term contract as part of our Graduate Programme within the Product and Technology group. You will have access to a speaker series, training opportunities, and networking events. Your responsibilities will include analyzing customer requirements, providing estimates, developing and delivering work to schedule, investigating and resolving issues, and participating in requirement and architectural discussions.

  • Participate in the design, development, and delivery of tools in the PlayStation SDK used by game developers.
  • Analyze customer requirements to produce feature and application designs, and provide estimates for work.
  • Investigate, debug, and resolve issues with both existing and new code features, and collaborate with other teams.
  • Strong debugging, profiling and performance tuning skills
  • BSc /MSc in Computer Science or equivalent experience
  • 1-2 years experience programming in a high level language with a preference towards C# or C++
  • Ability to demonstrate understanding of algorithms, data structures and software architecture
  • Experience with UI frameworks and technologies including .NET, Avalonia, WPF and / or MFC
  • Skilled in using Git, TeamCity, or similar CI/CD workflows
  • Knowledge of dynamic scripting languages (e.g.Python)

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