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Foliage Artist - F/M/NB
Novaquark · Paris, Ile-de-France, France
About The Role
Join our team as a Mid Foliage Artist, where you will be responsible for applying and enforcing design guidelines on foliage, ensuring visual consistency and quality. You will work closely with various departments, including the Senior Foliage Artist, Lead Art 3D, Art Director, Concept Artist, Character Artist, Narrative Designer, Game Designer, Tech Artist, Animation Team, and Producer. This is a remote position available to candidates in Europe.
- Appliquer et faire respecter les directives de conception sur toute la végétation, en garantissant la cohérence visuelle et la qualité requise.
- Réaliser des modèles et des textures de haute qualité en utilisant Speedtree et Zbrush.
- Assurer que l'intégration de la végétation dans le moteur fonctionne sans problème avec l'équipe technique et de gameplay.
### Hard skills
- Mandatory
- Knowledge of the Unreal Engine and the video game production pipeline.
- At least 2 years of experience in the video game industry.
- Knowledge of the SpeedTree pipeline. Zbrush or sculpting on Blender.
- Must be able to learn Blender if they don't already know it natively.
- Must be able to learn Houdini if they don't already know it natively.
- Nice to have
- Knowledge of Blender.
- Knowledge of Nanite and Lumen.
- Knowledge of Houdini
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