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Lighting Artist
Keywords Studios · Remote, Japan
About The Role
Applicants must be currently residing in Japan and possess valid authorization to work in Japan.
Lighting Creation
- Create high-quality, visually compelling lighting for environments and cinematics.
- Produce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone and atmosphere. 
- Develop lighting optimized for real-time game engines. 
Collaboration & Production
- Work closely with the Art Director to maintain the overall art direction. 
- Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
- Participate in reviews, feedback sessions, and iterative development processes.
Technical Art & Optimisation
- Ensure lighting meets performance, memory, and platform-specific requirements across a variety of platforms.
- Collaborate closely with environment, VFX and technical art teams to integrate lighting with assets and pipelines
- Apply strong understanding of lighting for real-time performance. 
- Maintain consistency in quality while adhering to technical constraints and engine limitations.
- Troubleshoot and resolve creative and technical lighting challenges.
Innovation & Continuous Improvement
- Stay current with industry trends, emerging technologies, tools, and workflows.
- Contribute ideas and improvements to pipelines and production processes.
- Continuously push the visual quality and innovation of game art production.
Qualifications
Required Skills and Experience
- Extensive experience as a Lighting Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.
- Strong understanding of lighting, composition, colour theory, and visual storytelling. 
- Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
- Strong understanding of lighting tools (Lumen, light baking and post‑processing), performance optimization, and technical limitations across multiple gaming platforms.
- Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
- Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.
Desirable skills and experience
- Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
- Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.
- Employment Type:  1-Year Contract
- If you'd like to know more about Keywords Studios we recommend visiting our corporate site  HERE
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- Keywords is committed to creating a diverse,  inclusive and supportive working environment. 
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Role Information: EN
Studio: Keywords Studios
Location: Asia Pacific, Japan, Tokyo
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contract
Working Pattern: Remote
PERSONAL DATA PROTECTION POLICY
Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.
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